00:00
00:00
View Profile Michelangelo

282 Game Reviews

26 w/ Responses

solid game

good:
though i wouldnt use this alot,
or even to make my own comic,
it was interesting to experiment
with it. though only reason i say
that is because it seems this was
made for the artistically declined.
it would of been nice if it had some
more features, but it works on its
own, as it is.
score:
***

mj

meh

medicore:
the visuals were lively and
colorful, music was qwerky
and offbeat, but gameplay
was repitious and boring.
it would of been better if
you mixed the gameplay
up a bit, and kept it from
being monotous from killing
the same creatures over and
over again. also, there was the
occasional missed hit because
i clicked outside of the screen,
though i didnt encounter that
problem that much, it should be
fixed. another thing, the violence
was unexpectingly good. i didnt
expect the rodents to blow up
into tiney, blood spraying, giblets.
score:
**

mj

solid game

really good:
90736 was my highest score.
this was such a delight and
pleasure to play. the visuals
and audio had a nice touch
old school arcade games in
flash form. though, what keeps
this fresh from other racing
games is the perspective of
the screen. when you hug the
turns the camera rotates with
you, giving this nauseating
experience; however, it was
short and consist of only a
level and there wasnt much
depth here to keep interest.
score:
***

mj

kind of fun, but no big deal

okay:
simple...yes
addictive..no
this wasnt bad persay, but
it became too repitious and
boring. same goes for the
music that was on a endless
loop. the customization
feature was nice, but doesnt
make a difference. the controls
seemed a little awkard and could
of used some refining. it seemed
my block would never jump the
right amount of height that i wanted
it to. visually it is passing, but nothing
too exciting or stimulating, especially
when most of it consists of blocks.
score:
**

mj

very good

booyah:
very challenging...
very addictive...
simple, but easy to pick up
and play...
also original.
im stuck on eight, but i have
had fun with this title. if you
were to do a sequel, just add
more color coded powers; ie,
brown for verticle climbing?
with powers, more
obstacles, and items to
photograph; the sequel
wont feel like another
iteration. just go for it.
score:
****
kudos,

mj

a solid game

good:
8382 was my highest.
the game is simple, but
east to pick up and play.
also surprisingly addicting
and catching. though not
the most original idea, but
i had fun with it.
score:
***

mj

solid game

good:
damn hard game!
that was very challenging
and pretty entertaining, but
is it possible to beat it, or is
it meant for delaying the
inevitable? the death
animations and visuals
were fluid and smooth.
at times i didnt care whether
or not that they died because
its funner just to watch them
break into little kiblets. though
i guess im playing this for all
the wrong reasons. if this were
to have a sequel, actually try to
make it possible to beat by adding
more areas with more, unique death
traps; fun while it lasted. also
music added a nice touch.
score:
***

mj

got 92 first time

so-so:
the game was fun for a
try. its short and simple, but
easy to pick up and play. if
your looking for something
amazing and ground breaking,
look somewhere else; but if
you have some time to blow
off, its perfect. the bonus points
adds some more incentive to
play and trying to beat your
best score. just in time for the
holidays.
score:
**

mj

you cant go wrong

very good:
the game is very addictive and
challenging, but not so difficult
that it it impossible to beat. i
liked the interactivity of
customizing your own main
character or chosing a preset.
though i couldnt help but to notice
that you had scorpion in it, kickass!
little easter eggs like this further
adds to the cool factor. the
animations were fluid and smooth.
slow mo effects were some of the best
i have seen ever, and werent the
overused matrix effects, this was
very original. backgrounds were
good, especially in the temple were
you could see your own reflection.
though i wish there were more
backgrounds and more unique
boss characters between rounds.
this was already great on its own,
but if you were to do a sequel, these
features will make it better and keep
it from being another incarnation of the
same game, also special moves would
be neat. this looks like a great fighting
game in the making, guessing by 1.0,
and it looks like it will be a very
reminiscent flash version of mortal
kombat.
score:
****
kudos,

mj

Jannata responds:

Thanks for the review, mj.

not fun at all

bad:
just doesnt have the makings
of a great game. it wasnt
challenging or entertaining.
enemies run past you while
you mindlessly mow them
down. they dont even come
towards you. the storyline
was a generic, typical...
'save the world from a
virus'. the game was very
slow paced, levels seemed
dragged out, and it loses
appeal very fast. and what
kind of enemy is 'a jew on
crack'. i know you have
already addressed this issue,
but it further proves this title
lacks substance and any style.
music sounded like it came
from the old school gameboy
and the visuals were minimal
quality.
score:
*

mj

clockwork little happiness

Age 35, Male

artist

Hockinson High

Vancouver

Joined on 5/3/04

Level:
17
Exp Points:
2,920 / 3,210
Exp Rank:
19,171
Vote Power:
5.87 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
1
B/P Bonus:
0%
Whistle:
Normal
Trophies:
1